May 22, 2023 How to successfully plan for post-merger integration within the media & entertainment sector By Euan Scott You are invited to our panel discussion where our experts will share insights on how to avoid such failures, and successfully overcome...
Apr 27, 2023 Gambling Act White Paper - reform for the digital age By Benjamin Fellows On 27 April 2023, the UK Government published its long awaited White Paper on reform of the UK's Gambling laws. The White Paper...
Apr 24, 2023 Esports in the UK: challenges and future opportunities - Part 3 By Benjamin Fellows In the penultimate part of our mini-blog series on “esports in the UK: challenges and future opportunities”, we report on the panel...
Apr 12, 2023 The Internet Is Ruined. The Metaverse Can Still Be Saved | WIRED By Ryan Black I’m delighted to be featured in this WIRED article on the opportunities for virtual worlds to avoid the mistakes of the past, and to be...
Apr 11, 2023 Esports in the UK: challenges and future opportunities – Part 2 By Sara Jenkins Benjamin Fellows In part 2 of our mini-blog series on “esports in the UK: challenges and future opportunities,” we focus on what Dominic Sacco of Esports...
Apr 03, 2023 Esports in the UK: challenges and future opportunities By Benjamin Fellows In March 2023, The Association for UK Interactive Entertainment (“UKIE”) hosted a panel discussion, “esports in the UK: challenges and...
Mar 01, 2023 Unfolding the Metaverse: From hype to reality By Sarah Jayne Scott Understand what the metaverse has to offer your business, and how to manage its uncertainties, at our Middle East Technology Summit.Fares...
Feb 27, 2023 Real World Meets Virtual World: Emergent Metaverse Use Cases and Attendant Legal Considerations By Tom Ara For the second year in a row, our Web3 team has published an insightful and informative article with Chambers and Partners on the Metaverse.
Feb 20, 2023 New ICO guidance on Children’s Code for games companies: identify under-18s and protect children’s well-being By Elizabeth Bingham Duncan Calow On February 16 2023, the ICO released guidance for game designers to help them better understand how the Children’s Code applies to them....
Nov 15, 2022 Media, Sport and Entertainment Summit - On demand By Sarah Jayne Scott We held our Media, Sport and Entertainment Summit virtually across a number of dates in September and October. Topics in the programme...
Sep 22, 2022 Square peg, four-dimensional hole: Applying existing regulatory frameworks to the Metaverse By Sarah Jayne Scott The metaverse is not “new”, but there is no denying it’s increasingly becoming a focal point of media, sports and entertainment...
Sep 05, 2022 Sponsors of Games Industry Law Summit 2022 By Stephen Carter-Mcleod We are delighted to be sponsoring the 7th Games Industry Law Summit taking place this week. The Summit is an annual community event for...
Jul 05, 2022 Business Guide to Climate Disputes By Jeremy Sher Media, Sport & Entertainment (MSE) has traditionally been seen as a sector that is less impacted by climate change, with challenges...
Jun 21, 2022 The meteoric rise of the data centre: Key drivers behind global demand By Anthony Day Alanna Hasek Data centre dealmaking shot to new heights in 2021. The global boom has continued so far in 2022 and looks set to continue this year and...
May 04, 2022 UK: new rules for online gambling businesses looming By Benjamin Fellows On 14 April 2022, the UK's Gambling Commission announced new rules, which seek to ensure online gambling businesses do more to identify...
Apr 04, 2022 Loot Boxes in video games - anticipated UK regulatory reforms By Benjamin Fellows Reform of the UK Gambling Act is gathering pace. A White Paper, which it is anticipated will propose wide reaching reforms for the...